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    unity3d給物體增加扭矩力

    2019/4/9      點擊:
    using UnityEngine;
    using System.Collections;public class AddTorqueExample : MonoBehaviour
    {
        public float amount = 50f;
        
        
        void FixedUpdate ()
        {
            float h = Input.GetAxis("Horizontal") * amount * Time.deltaTime;
            float v = Input.GetAxis("Vertical") * amount * Time.deltaTime;
            
            rigidbody.AddTorque(transform.up * h);
            rigidbody.AddTorque(transform.right * v);
        }
    }
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